RESULTS: The Guild passes his turn, and that leaves the game up to a small Atreides force vs. the cream of the Fremen nation in Sietch Tabr. Anything could happen, but this could be the end of the game! If you have any grand plans or tricks up your sleeve, now's the time! I definitely need the BG's decision to coexist or not in Habbanya Ridge Sietch before the Tabr battle is resolved, but Tabr will be the first fight no matter what, so I can also take the Atreides prescience for that battle now... ORDERS NEEDED: Bene Gesserit - Coexist in Habbanya Ridge Sietch? Advisor w/Emperor? Atreides - Prescience in Sietch Tabr All - Conditional orders or card plays DUE DATE: January 26, 2000 =============================================================================== TURN: 5 STORM: Arrakeen (sector 10) [SHIELD WALL DOWN] SPICE: None ALLIANCES: Atreides & Emperor Bene Gesserit & Guild CARD BIDDING: Card #1 - A:1 H:2 F:- B:- G:- E:x A:- -> H:2 Card #2 - H:1 F:2 B:- G:- E:x A:- H:- -> F:2 Card #3 - F:2 B:- G:- E:x A:3 H:- F:- -> A:3 Card #4 - B:1 G:- E:x A:2 H:- F:- B:- -> A:2 Card #5 - G:1 E:x A:x H:2 F:3 B:- G:- H:- -> F:3 REVIVAL: Atreides - 2 free + 1 paid Harkonnen - 2 free Fremen - 3 free (including 1 Fedaykin) Bene Gesserit - 1 free Guild - 1 free + 1 paid Emperor - 1 Sardaukar free + 2 regular paid MOVEMENT: Atreides - Ship 3 tokens to Sietch Tabr; No movement Harkonnen - Ship 3 tokens to Tuek's Sietch; No movement Fremen - Ship 6 tokens (including 3 Fedaykin) to Sietch Tabr; Move 2 tokens from Carthag to Arrakeen (losing 1 in the storm) Bene Gesserit - No shipment; No movement Guild - No shipment; No movement Emperor - Ship 6 tokens (including 1 Sardaukar) to Habbanya Ridge Sietch; No movement COMBAT: Faction Dial Spice Leader Weapon Defense ---------------------------------------------------------------- Sietch Tabr: Atreides Fremen SPICE COLLECTION: TOKEN LOCATIONS: Atreides - 3 Rim Wall West (sector 9) 4 Sietch Tabr (sector 14) 1 Off-planet 12 Tanks Bene Gesserit - 4 Habbanya Ridge Sietch (sector 17) 2 Polar Sink 4(c) Tuek's Sietch (sector 5) 1 Off-planet 9 Tanks Emperor - 3(3) False Wall West (sector 17) 5(1) Habbanya Ridge Sietch (sector 17) 3(1) Off-planet 9 Tanks Fremen - 1 Arrakeen (sector 10) 4 Carthag (sector 11) 6(3) Sietch Tabr (sector 14) 0 Far side of planet 9 Tanks Guild - 4 Off-planet 16 Tanks Harkonnen - 4 Tuek's Sietch (sector 5) 4 Off-planet 12 Tanks LEADER STATUS: Atreides - OK Lady Jessica (5) OK Thufir Hawat (5) OK Gurney Halleck (4) DEAD Duncan Idaho (2) DEAD Dr. Wellington Yueh (1) OK Kwisatz Haderach (+2) [7/7] Bene Gesserit - OK Alia (5) OK Lady Margot Fenring (5) OK Princess Irulan (5) OK Rev. Mother Ramallo (5) OK Wanna Marcus (5) Emperor - OK Count Hasimir Fenring (6) OK Captain Aramsham (5) OK Burseg (3) DEAD Caid (3) DEAD Bashar (2) Fremen - OK Stilgar (7) OK Chani (6) OK Otheym (5) DEAD Shadout Mapes (3) DEAD Jamis (2) Guild - DEAD Esmar Tuek (3) DEAD Master Bewt (3) OK Soo Soo Sook (2) DEAD Guild Representative (1) Harkonnen - OK Feyd-Rautha (6) OK Beast Rabban (4) OK Piter DeVries (3) OK Captain Iakin Nefud (2) OK Umman Kudu (1) OK Staban Tuek (5) PLAYERS: Atreides - Sherlockazulu Bene Gesserit - Dandelot Emperor - Sorvan Harkonnen - LoveTXmen Fremen - JonathanMcC Guild - CcollinsIII GM - tempus42 PLAYER DOTS: Cielago South (sector 2) - Bene Gesserit Tuek's Sietch (sector 5) - Guild Gara Kulon (sector 8) - Emperor Carthag (sector 11) - Atreides Sietch Tabr (sector 14) - Harkonnen Habbanya Ridge Sietch (sector 17) - Fremen